I just download and every time i click on the new game, it's crash
Clicking new game process needs a lot of memory and also good cpu power. If you have to less memory it crashes chaotic. Crash could be at every place in coding on lack of memory. If cpu is to slow you get a notification after 5 seconds on android os that the game hangs and perhaps after 10 seconds it could crash here to?
You can try to free some resources on your phone by temporary shut down other applications. This forum has also some topics where you find some links to test other godot based applications and to test your environment.
thanks for the reply but unfortunately it's still not working, i still have like 10gb left internal so i don't think it's space, cpu might be but it doesn't give me error sign or something it just like, i click the new game and it just stay there. For like 20/30 second and kick me back to phone menu, but imma look in other post maybe i can find the solution, thanks tho - stay safe my guy
Starting a new game on my win system AMD-6300 takes about 8 seconds. Game has a very bad logic here and uses static time expensive code in grafic building objects. If your OS decides to kill the game process before it is finished, this could be one reason. You can also try to launch HOS and then immediately bring HOS to background by opening other app. This allows HOS to work the time consuming logic without the need to build the grafic. I used this on android emulators to avoid the 5 seconds "android app not responding timeout". But at some point there is another timeout killing "hanging" apps.
You can look bugreport about 332 days ago. There was the dialog to enclose this problem.