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Is the game possessed or something

A topic by Mantiskin created Jun 18, 2020 Views: 934 Replies: 2
Viewing posts 1 to 3

I played a few (read 2.27 hours) of this game, and for no reason I can possibly gather the game has started to sound for lack of a better term absolutely horrifying.

When I start/leave a game, place a card in the top row, or occasionally place a card from the stack onto the cards that arent the top row or the card stack (idk solitaire lingo lmao) the game makes these horrific, loud, glitching sounds that sound like a demon is inhabiting it or something. Disabling the Audio with F5 doesn't make the demon noises go away, though turning the game all the way down in the volume mixer works.

Turning off Flashing FX fixed ONE of the issues (werein the screen would randomly go into one of the lower resolution phases witnessed when the game board phases in at the start whenever I'd interact with the card stack), but the rest still remain and it's really really scary lol

I'm a huge baby so demon noises are a bit too much for me too handle lmao, but I'd really like to keep playing this game, so any help on this topic would be nice.

Developer

Short answer... yes.

Long story... Today is the final day of a Kickstarter to fund my next game Rainbow Laser Disco Dungeon. 

https://www.kickstarter.com/projects/miketiv/rainbow-laser-disco-dungeon

It's not going well. I had some kind of breakdown last night and embarked on a... perhaps misguided attempt to save the glitchy robots from that dungeon by hiding them is this game. They're evil trans-dimensional beings, but they're also my children and allowing them to pass out of existence altogether... well... it was just too much for me to take. I'm not really used to anyone playing these games, so I didn't figure anyone would notice. They are really bad robots though. I'm sorry they freaked you out.

Disabling the audio with F5 should have disabled the robot voices. That's a bug and that's on me. I will fix it today. I'll also work on separating out the robots onto  a separate toggle so you can turn them off separately.

I'm so sorry. I love those robots and I'm really sad they won't have their own game.  I can't just cast them out into oblivion.

Oh word! Yeah I think having them as a toggle would be good, I've softened towards them... I'm glad they have a home in Radical Solitaire :)