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Verdant Skies

Ensure the success of your colony as you make friends and pursue romance with a diverse cast of characters. · By HowlingMoonSoftware

Not major, but some dialogue bugs :(

A topic by 50percentlegs created Jun 20, 2020 Views: 201 Replies: 1
Viewing posts 1 to 2

Overall, I've been having a ton of fun with this game! However, I've run into some issues with the character dialogue options...mainly the dialogue not corresponding to the option I chose. It's happened a couple times where I talk to characters (such as Rosie or Zaheen) where they will ask a question, and when I choose a response they will either respond as though I've said something completely different (i.e. complaining about my dislike of reading despite the fact that I chose a pro-reading option) or seemingly respond with multiple dialogue paths? (i.e. repeating information, adopting multiple responses to the same answer). 

Additionally, I was invited over to Jade's house two days in a row, and the second day seemed like a complete repeat of the conversation before? She once again offered to have lunch with me, but when I went to her building, it refused to enter the cut-scene I had seen the day prior. I talked to her within the building, and once again she said I should meet her for lunch...despite being in the building within the time slot mentioned.

In sum, I don't think this issue is anything major, or anything that's stopping me from enjoying the game. However, I would appreciate any tips on how to fix this, as I really don't want this to hinder story progression :)

Developer

Glad you like it! It is quite possible there are still some typos in the script for the game. The best way is to post about half a sentence worth of dialog so I can search for the project. I did check on the Zaheen reading line, and that one seemed okay:  

But I know a couple of characters ask similar questions so  I might not have t he right dialog there.

I think Jade's lunch invitation was probably her third star event. It is possible to have multiple events scheduled overlapping. When this happens, the game has an internal priority list for which ones it will pick. And you might get the prenotification again when you go inside. The administration building can be pretty busy, especially with everything going on early game. Basically you just need to leave the building and re-enter  in order to get the next scheduled event. Anyway, it won't ever repeat a cutscene or an event, but it is possible to get a dialog more than once if it's an event notification like an invitation to lunch or something like that- those will keep happening until the event they are talking about happens.

So it sounds like you hit something kinda weird, but I'm not 100% sure if it was a bug or not. If you find yourself stuck and can't advance Jade past a dialog like a lunch notification, definitely send your save to support @ verdantskies.com and I will take a look at getting that fixed. I think you are probably fine though!


Thanks!

-Andy