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Empyrean Frontier

Singleplayer RTS game with procedural campaign · By GaldorStudios

Patch Notes 5/21/2017

A topic by GaldorStudios created May 21, 2017 Views: 345
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Developer

-Added 2 possible "boss fight" nodes to the final node of the campaign, one for each pirate faction

-there are now a total of 4 available flagships in the campaign

-added several new flagship ability modules

-rebalanced and improved many of the nodes in the campaign

-stores in the campaign now carry a wider variety of ships and modules

-skirmish AI now has easy, medium, and hard options (easy is now more forgiving than the previous version)