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TextRender alternatives

A topic by Badeorne created Jul 12, 2020 Views: 200 Replies: 2
Viewing posts 1 to 2
(2 edits) (+1)

Hello,

textrenderer work but for dynamic purpose it make games lag, so here the question:

 despite whit a sprite is there a viable alternatives ?

thanks

Hi ! :)

That is strange this components make it lag. Do you setText() each update or only when your text change ?

I don't know other alternatives.

it's every 1000ms, but i alway know textrenderer was laging. i try different optimization of my code and ways of use it but every 1s i change it and it's already too much for superpower.