Hello,
textrenderer work but for dynamic purpose it make games lag, so here the question:
despite whit a sprite is there a viable alternatives ?
thanks
Hi ! :)
That is strange this components make it lag. Do you setText() each update or only when your text change ?
I don't know other alternatives.
it's every 1000ms, but i alway know textrenderer was laging. i try different optimization of my code and ways of use it but every 1s i change it and it's already too much for superpower.