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Need feedback for my Moba and Fps Practice tool

A topic by WebsturNA created Jul 31, 2020 Views: 178
Viewing posts 1 to 1

I just publish my newest game. Was wondering how the art style as well as the practice difficulty was.  I though that the distribution of difficulty between the different levels were good but its hard to know if the easiest/hardest  level was to easy/hard for some .  Also, since it is a practice tool, I felt that the blueprint ascetic worked well with the game but I wanted to see what other people thought about it.  Thanks.

https://websturna.itch.io/queue-trainer