Hi! I was wondering if this could function as a tool in actual game development to devs easily apply Godot's Rich Text Label effects to text in our games. I think it's possible with your source code! but I was wondering if there were any thoughts on making an expansion into that. There's another open source plugin called Godot Dialog Editor that Dave the Dev made. I was thinking both code bases could be integrated into one powerful node based dialog editing too for game dev! Thanks for your work, bought myself a copy!