Many amazing artists create countless gorgeous games every day. It's kind of ridiculous the rate that we're pumping these masterpieces in our industry. Nevertheless, that is not what this thread is about!
My question is: what artistic inspirations do you have outside of games?
This topic was inspired by Joseph Humphry's Gamasutra blog post, where he talks about using public domain anatomical drawings to create the collage art in his game Frankenstein, and being inspired by 1930s travel posters when creating 80 Days.
I love sharing inspirations -- it adds to everyone's knowledge-base and makes all our games better. Curious if anyone has other unusual inspirations for their visual design. Or if you've seen a piece of artwork that inspired a game.
To start off, I've always been enamoured with Saul Bass movie posters and their copycats:
I'm actually trying this in the prototypes I'm making now. Seems it could be a cool direction!