Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AMD RDNA 2.0 Support (AKA "Big Navi")

A topic by ZadesLegacy created Sep 21, 2020 Views: 958 Replies: 2
Viewing posts 1 to 3
(+1)

To be honest I don't know the details of how your program does the rendering on the hardware side. Only that it requires CUDA and preferably the newer generations. I assume it's because of the AI. Anyway with upcoming RDNA 2 cards with pretty much confirmed hardware support for ray tracing, would it be possible to add support for the AMD side of things? Nvidia kind of skimped out on the VRAM for the 30 series unfortunately, so it would be nice if I don't have to be locked into an Nvidia GPU purchase. It's extremely likely the high end Navi cards (RDNA 2.0 from AMD) will ship with 16GB of VRAM which I know helps a lot with professional workloads like these.


If it's not possible I totally understand, but would appreciate a technical explanation as I do enjoy learning about this stuff.

Until AMD provides the same libraries and such that Nvidia does for AI etc I'm guessing there won't be AMD support. Also, there is going to be a 20GB version of the 3080 and16gb of the 3070 (or 3070 Ti?) coming out soon.

(+1)

https://www.reddit.com/r/Amd/comments/5i9cm4/amd_have_released_a_tool_which_conv...
https://github.com/jgbit/vuda

maybe the developer can take a look at this to support AMD gpus

but i dont know if its feasible