Hi, I got this tool a while back and I've tested it for a bit now and I've run into a small issue.
I made a human model in blender that I then made a couple test animations for but after importing into game maker, the animations look a bit of. It almost seems like the bone rotations go sligtly in the wrong direction. Is this due to something I'm doing wrong (probably) or might there be a slight bug in the system? I've checked that all transforms are apllied in blender and I've tried to redo the animation but I get the same issue.
I really want this to work correctly cus I just love how easy it makes 3D animation in game maker :)