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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

New & populartagged Shaders (85 results)

Explore tools tagged Shaders on itch.io. Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics · Upload your tools to itch.io to have them show up here.

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Procedural 3d model builder application
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
A collection of shaders that add support for different blur types
Raymarcher made with WGSL
Run in browser
Créez vos éclairs à l'aide de shaders !
Run in browser
Raytracer made with WGSL
Run in browser
An unreal project container a simple post-processs toon shader
procedural backgrounds for streaming
Fluid Frenzy Mobile Demo
Run in browser
Fluid Frenzy Demo
Run in browser
FlexiOutlines: Stunning Outlines, Effortless Integration.
A PBR light engine for GameMaker
a visual art tool and webgl shader environment
Run in browser
Full-Featured ready to clean architecture UI Framework
A little sandbox for quick iteration and prototyping of Godot shaders.
Run in browser
Alternative experimental painter
Efficient and beautiful pseudo-volumetric lighting for Unity 2D, 3D and VR.
Run in browser
3D model viewer for the experimental renderer qemical flood
An CopperCube extension that allows you to apply shaders to screen.
Adjust in-engine recoloured images in real-time.
A CopperCube shader action that allows you to dynamically create skyboxes.
A NO CODE Shader tool
Run in browser
Tool for pixelart that makes drawing normal maps easy. Aseprite plugin included.
Crosshair Shader for Godot 4
libGDX example for instance rendering
Run in browser
A collection of tools to aid with the creation of Normal Maps in Aseprite
A procedural, anime-style wooden floor texture for Blender 3D. Texture node group with optional toon shader.
A simple toon shader node group to use within a material in Blender.
Bring life to sprite-based animations in Unity.
Simple raymarching project done in Three.JS and WebGL
Run in browser
Stateful, non-parametric, high-performance GPU particle system for Gamemaker
Blender add-on organizing your texture sets in shader node trees (beta)
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