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Game engine

Tools for making games.

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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turn based asset
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choice-based game template
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The core mechanics of a turn based game ready to use.
A 2.5D game making engine free for non commercial use!
Haskell game engine library for ASCII roguelike games at https://github.com/LambdaHack/LambdaHack
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itch.io now on YouTube!