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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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FPS Platformer

Combining first-person shooter mechanics with platforming elements, creating games focused on precise jumping, wall-running, and gunplay. Players navigate 3D environments from a first-person perspective while utilizing movement abilities like double jumps, grappling hooks, or wall-runs alongside combat mechanics.

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