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City Builder

Constructing and managing cities, towns, or settlements. City builder games typically involve zoning land, placing buildings, managing resources, and ensuring the wellbeing of citizens. Players balance factors like population growth, economy, infrastructure, and environment as they guide their city's development over time. Strategy and planning are key to succeeding.

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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Latesttagged City Builder and Procedural Generation (8 results)

Explore tools tagged City Builder and Procedural Generation on itch.io · Upload your tools to itch.io to have them show up here.

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A room generating algorithm using a neighbour-restricting random walk.
Implementations of procedural methods for modelling cities in Unreal Engine.
Generates single-floor layouts of castles inspired by Ultima V.
Run in browser
Randomly generated village maps
Run in browser
3D viewer for cities created in MFCG and VG
Run in browser
Toy Town is a 3d-visualizer for Medieval Fantasy City Generator.
Run in browser
A procedural city generator with sheeps and market place!
itch.io now on YouTube!