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New itch.io is now on YouTube!

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Our goal is to give you everything out of the box to quickly make fun games.
Shader experiment made in Godot 3.4.2.
Run in browser
2d implementation of the Wave Function Collapse algorithm in JavaScript and Rust
Run in browser
Examples for the ferris game framework
2D block-based mod-friendly sandbox game/game engine
A simple 2D physics system for Pico-8
Run in browser
Generate your own cartoony jellyfish!
In-game 3D proximity chat for Unity, Unreal, Web & more
A physics based dice roller that keeps the fast, intuitive fun of rolling real dice while automating the math.
This is a recreation of a simulation done by a youtuber (Higgsino Physics, link in desc) made by me and tweaked by me :)
A free virtual optical bench for designing optics.
NO MORE FLOATING OBJECTS IN UNITY! Use physics to realistically settle objects in your world!
itch.io now on YouTube!