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Text based

Focused on using its text, moreso than its visuals or audio, to tell the bulk of its story/plot. (Still can have great audio and visuals, though!)

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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choice-based game template
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Keep on top of your sessions combat with a bunch of easily accessible tools.
Haskell game engine library for ASCII roguelike games at https://github.com/LambdaHack/LambdaHack
Run in browser
Kanban board tool for Excel
The Ultimate SMS Prank Tool
itch.io now on YouTube!