It is my new Cloud system, which I have been working on since the very beginning and I am happy to share it with you today. It follows the same principle as the dynamic cloud systems in Godot, unity, or other engines. Again RPG Maker is an excellent engine if you use it properly. Another update that I have been meaning to share is the new intelligent enemy AI, which is going to be included later on in the action battle system template.
The new intelligent AI system allows the AI to go search for you if you disappear in any type of condition, but this intelligent AI can also be outsmarted if it is not paying attention to its sides which can give you the element of surprise, allowing you to swiftly defeat your enemy by ambushing it.
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this is extra clever, if I understood it correctly