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Misc Devlogs Page 9

Todorov Narative Theory​ Heroes Journy​ Propps Character theory
Game Design
Todorov Narative Theory Heroes Journy Propps Character theory...
GDD OUTLINE
UNFINISHED...
My Narrative
Game Design
My Narrative...
Cremige Suppe mit Lachs und Gemüse wurde aktualisiert!
Die deutsche Übersetzung der Cremigen Suppe mit Lachs und Gemüse wurde Heute aktualisiert ! Die Links wurden dementsprechend ersetzt und die anderen DLCs sind...
1 file
The Structures
The Structures of Todorov's and Hero's and Propp's...
Deconstruct Popular Games
Deconstruct Popular Games...
AmigaOS 32se lite v7.90
hello, new version with many updates and a new default theme have super Amiga fun !...
1 file
Stay on windows 10
‏Stay on windows 10 after on the microsoft page he isn't available or downgrade to windows 10/ הישאר ב־Windows 10 לאחר שבדף Microsoft הוא ל...
NidOS - End of Support
Dear NidOS community, We have to share that NidOS won't receive any new update in the future, which this means that it's time to delete the app. We will continu...
what makes a good UI and why they are important and my own example
Game Design
UI designs...
Initial Release
Postmortem
This is my first release of the Flythrough VR experience, please let me know if you have any suggestions on how to improve it, thank you! I learned a lot from t...
1 file
Structure, Hero's Story and Propp's Theory/ storytelling techniques​
Structure, Hero's Story and Propp's Theory/ storytelling techniques...
v1.4 - Field Guide: Liminal Space
The compendium and weapon FX data have been updated to include macros for lines from the pack for Field Guide: Liminal Space . The lines for this pack can be pu...
2 files
GDD
Game Design
GDD...
GAME THEORY
1...
Controller Theory
Game Design
Controller Theory...
Ajout de 5 nouveaux fonds d'écran
Major Update
English : Hello everyone! I’ve added 5 new wallpapers for the pleasure of your computers! Always in a low-poly and cute style. Don’t hesitate to leave a com...
1 file
Company website research
Game Design
I speak about Rocksteady's website page...
Game Design Outline (FAR AWAY)
Game Design
Game Design Outline about my game (FAR AWAY)...
A1 Project Flies
Propp's Character types
Propp's Character types...
game design outline.
Game Design Outline Template 1. Game Mechanics Ability to switch primary weapons during a match(multiplayer). 2. Genre Shooter/action-adventure 3. Platform and...
𝖂𝖍𝖆𝖙 𝖎𝖘 𝖆 𝕲𝕯𝕯
Game Design
A1 skills development
GDD
This is GDD and who uses it and what are the types of GDD...
New Soundtrack!
Major Update
Added a brand new soundtrack as drawing all these creatures will take a good while. The soundtrack is two songs, each in two different file formats. The track i...
user interface
Game Design
user interface A UI can allow users to carry out task given in the game there playing showing the controls and options and actions In a game can include A menu...
GDD information
Game Design
GDD information...
Game HUD, mechanics and systems
Game HUD, mechanics and systems...
Control schemes
Game Design
COntrol schemes...
Added Monthly Packs in v1.1
Major Update
The Monthly ADHD Tracker was added to the package at last. They can be found under “Monthly” in each of Full Sheet and Half Sheet folders. You will see two...
1 file
GameReview2
Game Design
Game Review 2...
WEBSITE ATTRACTION SCHEME
1...
Call Of Duty Black Ops 6 Critique Review
Game Design
Call Of Duty Black Ops 6 Critique Review...
Patch notes
4
Major Update
Asemulator v0.5.3 New features Added "Help and tips" section in Asemulator configuration menu. Basically, documentation. Added a reload option for reloading the...
Audience and Demographics
Game Design
Audience and Demographics in games...
Objectives
Objectives...
Narrative Rewrite
Game Design
propp's character archetypes explained.
Game Mechanics
This is Game Mechanics and what they used for...
New Frame: v0.86
Major Update
The Charon is a Bigfoot Alt focused on, you guessed it, transporting the Bigfoot. It makes use of limited systems found across Bigfoot's license to blitz throug...
1 file
Todorov's narrative information and the 5-part structure of different games and my own game concept
Game Design
Todorov's narrative information and the 5-part structure of different games:...
Verisimilitude
2
Verisimilitude is something you may want in your games. Maybe, I don't know you. It can be done following these two steps: 1) Come up with a bunch of cool names...
Game outline
Game Design
Game outline...
CUSTOM GAME UI
Game Design
more to release...
3D Realism
Game Design
3D Realism...
𝕲𝖆𝖒𝖊 𝕽𝖊𝖛𝖎𝖊𝖜
Game Design
A1 skills development
Game company website research
My Game company website research...
game system & game mechanics
Game Design
ark : Survival Evolved game system and game mechanics why dose a need game need game mechanics ? : why dose a game also need game system? :...
Purpose of a GDD
Game Design
The purpose of a Games Design Document...
Game Advantages
Game Advantages...
positioning statement
Game Design
my positioning statement...
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