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Devlogs About Game Design

Added Post Processing & Enviromental SFX
Game Design
Post Processing is now enabled (you acn toggle it with "P" key for performance)...
Best Joker Game Update
1
Game Design
Play download...
1 file
Will you be able to save the Joker?​​
A Backrooms Update: Entities, Portals, Confusion, Despair..
1
Game Design
Greetings all! Many thanks for taking the time to experience my software! I had to take a long break but here i am, for some reason it clicked with me to try to...
1.10 - The First Checkpoint Update
1
Game Design
Hello today! Happy new year! I know it's been a while, this year has been extra busy for me along with changes I made to how the game is developed, but the comm...
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Mangayaw in 2025 (and Patreon announcement)
7
Game Design
I made a public Patreon post about my plans to work on Mangayaw this 2025 . Some important points: Cairn 2e/Electric Bastionland-style character creation Making...
DEVLOG - 2024 Celebration and Recap!
11
Game Design
I have never been so excited to celebrate the end of a year. 2024 was far and away the most challenging year of my life, and there is an ENORMOUS amount to show...
Party Parkour
Game Design
Play Game...
Party Parkour Survival horror adventure game
Devlog 7: Oops, The Year Is Over
3
Game Design
I'm still super drained after all the family Christmas shenanigans but I did promise to keep doing devlogs every two weeks; I'd feel terrible if I missed someth...
New Art Animated
Game Design
I call this little guy the minder. They live in their minds. But this little fella has a ball and chain and a pickaxe. What could be going on in this little cri...
Fever School Dream
Game Design
After months learning about game developer i decide to publish my first game. its called Fever School Dream . its about somenone who has fever dream about his s...
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Joker Escape
Game Design
New Game Amazing...
1 file
Will you be able to save the Joker?​​
Party Parkour
Game Design
Party Parkour...
Party Parkour Survival horror adventure game
Periphery Synthetic will expand with Side D
1
Game Design
Greetings surveyors! I’m excited to reveal the trailer for Side D, the first free content expansion for Periphery Synthetic. The EP launched with three musica...
Party Parkour
Game Design
Download and Play...
1 file
Party Parkour Survival horror adventure game
The Friday Tiding #12: Comedown
1
Game Design
This is a post I made to the Zinnia Games website: https://zinniagames.com/the-friday-tiding-12-comedown/ The Friday Tiding #12: Comedown 27 Dec, 2024 Demo 2. D...
Everest Eskimos
Game Design
Amazing game...
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Everest Eskimos #everest #eskimos survival horror story
Chapter 3 Sneak Peek #5: More Decors!
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1
Game Design
Hello and welcome to another update post for Alchemica - Crafting RPG . Here we are with some sneak peek before Christmas. Development is going steadily as we a...
Hyperspace Deck Command: 2024 Progress Report
5
Game Design
Hey there, aspiring deck commanders. As the year comes to a close I thought I give you all a quick update on how the game is doing. The current plan is to do an...
[ENG/FR] Vote! / Les votes !
1
Game Design
There are just 15 days to go before the release of the new version of the game. I hope you can't wait ;) ! Today, I'd like to give you an update on the voting s...
The Friday Tiding #11: Avocational Hazards
Game Design
This is a post I made to the Zinnia Games Blog: https://zinniagames.com/the-friday-tiding-11-avocational-hazards/ The Friday Tiding #11: Avocational Hazards...
Feline werewolf and vampire~
1
Game Design
Let’s meet another pair of characters: Cassandra and Miquel. Both are potential romantic interests and are among the most 'mature' characters. The protagonist...
Creating horror without jumpscares
2
Game Design
Fourth Time Around is a surreal retro, PS1-style walking sim horror game with no jumpscares. There’s a heavy emphasis on atmosphere, and everything - from the...
DEVLOG - Narrative Design and the Branching Structure of Catalyst: Blind Faith!
2
12
Game Design
Hi everyone and welcome!!! This is the start of a new series of devlogs on narrative design and complex branching in my dark fantasy and horror visual novel! We...
The Friday Tiding #10: Rounding Out
Game Design
This is a post I made to the Zinnia Games Blog: https://zinniagames.com/the-friday-tiding-10-rounding-out/ The Friday Tiding #10: Rounding Out 06 Dec, 2024 Doub...
Backstage: Backgrounds
Game Design
A couple of words about backgrounds: It was a massive piece of work, as each background was painted with watercolours on paper. There're more than 40 background...
Product version 1.0.1
Game Design
☠💤☠ Zombie destroyer Release 1.0.1 ☠💤☠ 🎨 UI/GUI: Balances, HP bars, and screens reimagined in stunning retro pixel art. 📼 Retro VHS Shader...
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One of Us Will Die Devlog - All The Existing Scenarios
Game Design
Since it's conception, One of Us Will Die has had a good number of one-shot scenarios written for it. Here's a list of every scenario that's ever existed. There...
Wellbeing - Beating the winter blues
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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The Friday Tiding #9: Sixty Six Percent
Game Design
This is a post from the Zinnia Games blog: https://zinniagames.com/the-friday-tiding-9-sixty-six-percent/ The Friday Tiding #9: Sixty Six Percent 29 Nov, 2024 P...
Journey of the slime
Game Design
What inspire me ? How can I start this? This game is not what I really wanted to make, but it turned out like this. I love rage games, especially "Getting Over...
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Tactical Sandbox Engine: Expanding Possibilities
Game Design
Our latest update brings significant enhancements to create even more diverse and engaging tactical experiences. From classic chess variants to modern warfare s...
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25 Nov 2024 - Snow Problem! [Devlog]
Game Design
Note: This is a cross-post from my Patreon: https://www.patreon.com/posts/25-nov-2024-snow-116696188 Hey, folks! The second boss fight of Meander Forth is compl...
Extended Demo Progress
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Game Design
Hi all!! It's been a couple of months since my last update. I've been busy focusing on my other projects ( Wrong Number's steam release , DLC , and third book )...
Let's finally meet characters from my VN, Super Natural Dorm.
1
Game Design
Kirsa is main protagonist of the story. She's 18 years old. Because of her age she can be naive sometimes, but not stupid or too cautious. I really like the way...
Kernel! Development Update
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Game Design
Hello everyone! It's been almost a year since the release of Kernel and in that time I've gotten a lot of feedback about what's strong about the game and what n...
The Friday Tiding #8: In The Pocket
Game Design
This is a copy of a blog post I made on the Zinnia Games Blog: https://zinniagames.com/the-friday-tiding-8-in-the-pocket/ The Friday Tiding #8: In The Pocket...
Backstage: General Branchiata
Game Design
General Branchiata. I enjoyed writing all the lines for him so much. I made him very arrogant and with the hint of delusions of grandeur. He lives in a fancy aq...
Game Updated
Game Design
Updated version 1.1.0 Add background music, sfx for animation and button. Add pause button. Add button turn on off background music. Add button change screen mo...
Backstage: Kobi The Scottie dog
Game Design
I decided that the main character in my adventure game will be the senior Scottie dog, as I have lived with Scottish Terriers for many years and I absolutely ad...
Progress Checkup! (Nov. 2024) | Scratchin' Melodii Devlog
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38
Game Design
Hey again guys! Sorry if it's been a bit since the last devlog. With how much I've been up to, it sure feels like it! Let's get right into it. For starters, the...
The Friday Tiding #7: Thirty Three Percent
Game Design
This is a post I made to the Zinnia Games Blog: https://zinniagames.com/the-friday-tiding-7-thirty-three-percent/ The Friday Tiding #7: Thirty Three Percent...
Gift For Suza 2?
Game Design
A new part of the game I am developing a new part of the Gift For Suza, and it will be very unusual in terms of gameplay and visual design. As for the gameplay...
About our environmental compensation…
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Chapter 3 Sneak Peek #4: More New Enemies!
2
1
Game Design
Hello and welcome to another update post for Alchemica - Crafting RPG . We are sorry for the infrequent update for Chapter 3.1 since we are busy with irl stuff...
I'm back in the building again
Game Design
Hello all!! I'm currently in the slog of writing a completely new game, but i somehow fell upon this old one again. My writing has changed a lot, there are a lo...
Some behind scene during the creation of The Ghost's Call
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Game Design
Hi, This is Saitoki! Thank you to everyone who played the game! I had a great time making this project, and would like to talk a bit about the making of this ga...
The Friday Tiding #6: Additionals
Game Design
This is a post I've made to the Zinnia Games blog: https://zinniagames.com/the-friday-tiding-6-additionals/ The Friday Tiding #6: Additionals 08 Nov, 2024 Anoth...
TorchLite knows its roots.
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3
Game Design
Let me tell you about working with Jeremy Forbing. I'd be like, "Look, I threw this dumb thing together, it maybe sort of works, isn't it funny?" And Jeremy wou...
DEVLOG - DETERMINATION! How I stay on target with a long project, game dev with disability, and milestones for CBF!
11
Game Design
INTRO CONTENT WARNING: This devlog talks at length about motivation, productivity, time management, and physical disability. Numerous screenshots are present of...
Making 'The Kaiyo Mission' accessible to all
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Game Design
Whilst developing video games, accessibility might not be your first thought. After all, some people argue that certain accessibility functions could limit your...
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