Tool Major Update Devlogs Page 10
Thankyou all! It has been a tremendously busy year for me, learning everything I could about Godot 4 and starting my solo career producing educational content...
A large update has been released for the "Space Combat Engine" Some large features include: -Motherships -Plasma guns -New Faction -More chaos -New slider -...
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PQ93 is a simple fantasy console I started writing in 2017. Since then, I have worked on it intermittently, but I never considered it to be a high priority. Des...
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General Text keyframe. Increase palette maximum size to 32. Double click dalay preference. [Preview] Hotkey + right click menu for sending focusing node to prev...
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rImageShield v1.0 A simple and easy-to-use tool to embed messages into images. Protect your images embedding custom copyright/license messages. Message data can...
Finally an update for the SDK! Remember all those crazy steps you had to take to build an asset? Forget all that! Make whatever you want and with 1 click build...
Version 1.0.0: Removed the update checking functionality, since Homestuck^2 won't have a regular update schedule anymore. Removed the spot for the Alpha Kids, s...
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It's been 7 months since latest raylib release. As usual, many parts of the library have been reviewed and improved along those months. Many issues have been cl...
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We did it - SynthVR 1.0 is out now! SynthVR comes packed with great modules, patch sharing and advanced audio recording features. I'm very proud that we were ab...
Added 3 new instruments to Petaporon: ANIMAL: using sounds from KK Slider / Animal Crossing STARFOX: from the famous SNES game WETLAND: an original soundfont wi...
Since we are halfway through 2023, I wanted to give y’all an update about what’s new with DragonRuby Game Toolkit. Quacks The Rubber Duck Dev Show is making...
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In this update: Search bars You can now filter your items/categories and properties. Editing custom properties You can now edit custom properties after creating...
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We have officially released version 1.3.0 of Lovely Composer! In this major update, the basic expressive abilities have been improved first. (Addition of new in...
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Hello! Finally, here the stable version for the drawing tools update. A detailed step-by-step tutorial for this new feature is available here for this new featu...
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🎉 Popochiu 2.0 is HERE! 🎉 Oh yes, after 14 months of blood (no actual blood), sweat (a lot of actual sweat), and tears (okay, maybe a few tears), we’re...
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Another old dispute was resolved, display all connection strings or only the selected block. In the case of a large scenario, displaying all the lines at the sa...
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Dear Adventurers 🌻 Once again, we'd like to express our immense gratitude for your patience and understanding. Currently, we have released the latest version...
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hey folks, it's finally here - bitsy documentation! you can read the docs directly in the bitsy editor on itch.io and bitsy.org or you can read it on the dedica...
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This version adds no less than 6 new subpalette tools that should enable more creative experimentation and quicker colour editing, 2 new PPUMASK actions & indiv...
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Welcome to a small update that got out way out of hand Fountain First, Deepdwn now supports the Fountain screenplay format: https://fountain.io/ Fountain is a p...
...I didn't want my caves to look like reskinned regular dungeons - rectangular shapes of rooms and right angles of corridors are too easy to spot. At the same...
Hi Everybody! This is major release with a bunch of QoL new features! But before diving into the changes, take a moment to consider supporting us! You can donat...
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An update with a few major changes Hotkeys changed. Now to use them you need to hold down Alt or Option Added "Preview window size" setting Big update runtime (...
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Hello everyone! If you haven't seen the latest Kickstarter update, I'm proud and excited to tell you that COMP/CON is now an official part of LANCER! I'd like...
Recently I spread about the project to friends and noticed that a chain of events led me to this project. In September 2019, I got lost on the subway in my home...
it's out there now :D it's not complete yet and there are major updates to come before the release. you might still need to use original bitsy "room" panel alon...
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Here is a big new update for the generator! The city of Gnomon (detailed in the second Vaults of Vaarn zine) now has a generator! Go to the Urth map to view all...
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General Animation trigger button for each property. Collection now accept any type of node(s). Palette, Gradient presets. Extra dialog option when importing mul...
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I am really excited to announce that, after months of hard work, my new app is available to download! Say goodbye to spreadsheets! It is definitely the biggest...
Pebble is finally out! Imagine... Notepad, but for making music?? This is a project I've been working on for about 3 years. It started as a weird idea: What if...
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The new Pixel FX Designer v2.0 beta is now available! If this caught you by surprise, the v2.0 update is a full rewrite of Pixel FX Designer from scratch, and b...
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...HPG is inspired by Houses with a Story , a beautiful book by Seiji Yoshida . At the moment of writing the previous post, I had an algorithm, but I couldn't f...
Apollo is now on 0.3! In this new update you will be able to create your own Custom Frequency Ranges to make your objects to follow the exact range that you wan...
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I've just released a new app! It's called Gridless and it's a game data editor (for items, quests, and much more). Made with Godot, of course! Check it out!...
Hello, here a new main feature, the particle systems, available for images, shapes and 3D models. A step-by-step tutorial is available here for this new feature...
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The new 2.2.0 version is out! It solves a lot of old bugs and issues, it comes with a new, refactored, cleaned codebase. It contains breaking changes, it is not...
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SLK_img2pixel 1.5 has been released! In addition to yet another new gui, this release includes a selection of new features. The new version, however is 64bit on...
2 files — 1.5
Official release for rGuiLayout v3.0 . Some new features on this release: ADDED: Main toolbar with most options available at one click ADDED: View options: * Co...
Sprite Designer has officially released (out of the blue and without warning), so I just wanted to thank everyone for checking out the project. Your support ha...
Fix SidFreq for Master Composer, add more kind of tables identified Fix Option size and dimension Use libraries inside jar Clear all automatic comments Activate...
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In April 2020, I revived Ramus after a 7-year hiatus. I revived it... then promptly set it aside again for another 13 months. Thankfully Ramus still has a big f...
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TAPE 1.4
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Tape 1.4 is OUT NOW This update is a step towards making Tape more customisable and tailored to individual workflows. + Item states can be changed in app + Coll...
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Copy/paste memory data from two different instances Show the memory address where a duplicated label being created is in memory Undo function Better high addres...
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GMXR2 is an audio generation tool you can use to create audio for your projects. GMXR2 has a waveform generator with several wave shapes, pitch and envelope con...
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Major Updates: VCRA is now FREE for everyone! (more on this below) SteamVR Tracking added! New UI for the SteamVR version of VCRA. The other options were consid...
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After over a week of the official launch and having gotten lots of requests to bring Slate over to MacOS, today I'm happy to announce that the day has finally c...
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A few words on the subject: link ...
Tiny plans of tiny multi-storey houses
Hey folks! We've been hard at work preparing this update, and there's a lot to cover across Core Engine, Deck Editor and Card Shop . Let's get into it. Fixes/Ch...
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* This is a major change!!! Please read the steps before upgrading to this version. 1. Make a JSON backup of each of your stories. 2. Do a backup of your projec...
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