Tool Tutorials
with another dimension comes a whole lot of new concepts to consider, and so emerge the scary lists of new options and settings in bitsy 3d. this is the first i...
Introduction In this tutorial, we’ll build a simple brick wall and export it as an image. The colors, the size of the bricks and the size of the wall itself w...
1 file — 2019-06-27
Here is a list of keyboard shortcuts in this generator. Maybe in the future I'll remove some of them or add new ones. I'll try to remember to update this post...
It's finally here! The most requested feature! Now you can make your own custom items and have your viewers throw them at you, drop them on you or feed them to...
1 file
There is now a video tutorial for the Sprytile quick start guide. This is just a basic tutorial, a more advanced guide will come later. If Sprytile is useful to...
I just published this walkthrough for how to open the Electric Zine Maker if you are on macOS, and if the application keeps getting blocked by gatekeeper: http...
Check out this new guide, "Basic Animation & Scripting", created by community member skumleren! It covers several useful topics: Basic animation of models Inter...
Hey everyone, check out part 2 of skumleren's "Basic Animation & Scripting" tutorial! It covers some really useful topics: Scripting an interactive closet that...
hello =) here are some random notes about this program.. using code to plot pixels on the screen, one at a time according to an algorithm, is like one of the mo...
Rectitude is a procedural (or generative) pixel art editor. In Rectitude, the user first builds pixel art generators then use them to get results. For example...
Keyboard shortcuts: Enter - generate a new city Tab / G - toggle G enerate window T - toggle T own window S - toggle S tyle window O - open the O utline tab of...
Enter - generate a new village Shift+Enter - reroll a current village Tab - open the Tags window C - open the Style settings window E - toggle relief visualizat...
Enter - new dungeon Tab - open Tags dialog S - open Style dialog Shift+Space - reroll notes Space - rearrange notes N - toggle n otes mode L - toggle l egend R...
Keyboard shortcuts: Enter - generate a new map Shift+Enter - discard manual changes Ctrl+Z - restore a previous map [ , ] - rotate the map by 90 ° Tab - open t...
Enter - generate a new neighbourhood Shift+Enter - generate a new neighbourhood and a new random style Tab - open the Tags window T - toggle trees G - toggle gr...
The desktop version of Tuesday JS works with NWJS , this framework is well established and used by many companies. Scirra used it to build PC games in Construct...
In the scene editor, I've added preview settings so you can test how the image will look on different screen sizes. Most developers want to make an app that is...
Enter - generate a new house Shift+Enter - reroll floors Ctrl+Enter - reroll rooms ↑ , ↓ (or ← , → ) - switch floors Space - display house name E - show...
* Zines don't save, EZM just creates an empty folder and work is lost: Some Windows users have reported that the program doesn't save the Zine workfiles (to the...
Hi! More tutorials have been added on the YouTube channel. I would definitely recommend watching part 1 (Your First Song) first otherwise you are going to be ve...
This tutorial will go through types of images, and the nodes that use to import, export them. Import nodes Image in Pixel Composer sometimes called surface. Ima...
Hey everyone, check out this great tileset guide by community member skumleren! It shows a quick and easy way to create a house or dungeon tileset from a single...
Oh boy has ALOT changed!!! Fauxton 3D 2.0.0 is here! Faster and easier than EVER!! Included in the new files are full documentation of all the new functions as...
1 file
Hey everyone, check out this guide about grouping by community member skumleren! It shows how groups can be used along with simple scripting to hide a roof, or...
Getting started with BeepoBox is super easy! BeepoBox doesn't actually handle any tracking itself so the first thing you'll need is to grab yourself VSeeFace fr...
Welcome to Pixel Composer. In this post we're looking at the basic of Pixel Composer user interface. Pixel Composer is divided into panels. These are all the pa...
Guide: export model, save and load your template in Tree Generator by Wiskered . . . Export to OBJ format 1. Press the EXPORT button 2. A folder with models wil...
Hey friends.Today I recorded some simple videos to explain how the initiative and fight works. Add creatures from bestiary into episodes and into battle. Adding...
This is my first attempt to organize a collection of downloadable styles for Village Generator . It doesn't look great and I can't make the browser download fil...
Modular music can be a bit overwhelming when you are just getting started. Check out this amazing introduction by Tom Cosm. In the video, Tom explains the funda...
Greetings, friends. In this first lesson, you will learn how to add a map and do the minimum setup. The Map section has a menu where you can switch between tabs...
The First Node This tutorial will talk about the basic of node and animation process. Nodes Node represent one operation. Most nodes consist of inputs and outpu...
Hi there! Today we will take an in depth look on how to get started with Voice Control. After reading this, you should be ready to go live on Twitch with custom...
2 files
Normal Convert greyscale height map into normal map for lighting. Inputs Type Description Surface in Surface Image input. Height Float Max height of the height...
Particle Effector Particle effector takes in particle data, and manipulate them using different algorithm. Allowing you to modify particle after spawn. Inputs T...
In order to update, you need to install the itch.io client. Through this client the DM Helpmate is usually updated automatically, you can follow this process in...
There can be a lot to learn when you are getting started with SynthVR and modular music. CeeD33Bee just uploaded this video guide with some great tips on how to...
Mesh warp node is a node in the transform section which allow you to warp an image using control points. Mesh generation has to be activate manually by clicking...
Particle Generate particle effect from input surfaces. Inputs Type Description Particle Surface, Surface[] Particle used. - Use surface array to randomize parti...
Colorize Remap greyscale pixel with user defined gradient. Inputs Type Description Surface in String Image input. Gradient Gradient Color to map to. Outputs Typ...
This post shows you how to work with sprite sheet in Pixel Composer. Splicing sprite sheet This node takes in a sprite sheet, cuts it into smaller sprites, and...
Hi! Today I decided to introduce you to the glossary. It is a super powerful tool that allows you to take notes, create random scenarios and much more. The same...
This pose will cover some interesting distortion nodes. Displace Displace node shift the pixel around according to the brightness (or red and green channel) of...
Another new version of Lua Carousel today. Not because of any new bugs or features, but a few small changes to Carousel's primitives as I try to use them in scr...
2 files
Hello! Just a quick update regarding Inochi2D export in the latest version of Mannequin. We have uploaded two videos that can be used for a quick visual guide r...
Overview - First build the 3D model you wish to render by adjusting/adding/deleting vertices. Then, when satisfied with the model, hit the render button and th...
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create and layer some wall tiles in our map. It's a fun way to lear...
This tutorial was made for the version 1.0.0 you have to adapt the naming of the files that changes in new version First you have to extract the file from the...
2 files
Loading more posts...