I've been very busy working on getting a bunch of new templates into the Electric Zine Maker. Instead of keeping everyone waiting for much longer I decided to r...
My life is in kind of a difficult place right now. Since I'm not certain about the stability of my future (if you follow me on Twitter you'll know why) I'm putt...
Here it is! Yay! I'm going to sleep as soon as I hit publish :) The new update to the Electric Zine Maker brings you a bunch of new tools. These are interesting...
Hi everybody! Now i bring you the latest release of Laigter, with a little experiment for plugins support, so i (and everyone interested) can extend some functi...
It has been a long time since I updated Cosmic Everyday here, but I finally pulled loose ends together and made a working version. The current version is still...
FamiStudio 2.1.0 has been released! FamiStudio is a DAW style music editor for the original Nintendo Entertainment System. It is targeted at both chiptune artis...
NEW FEATURES LUA Live Scripting: You can now use LUA along with some extra functions to go even further beyond with JuiceFX. The documentation is included with...
It’s been over a year after the release of Tiled 1.2 and a lot has happened since then. I’m happy to announce the immediately availability of Tiled 1.3 “M...
The first ever alpha version of ct.js v1.0.0 is out! You can get it now on itch.io . It introduces the new WebGL-based renderer, that gives your projects a sign...
Ahoy everyone. As for many 2020 was quite harsh on me and I couldn't work as much as I wanted to - despite of that I've been slowly pushing SpriteStack forward...
The version 2.1.0 of Pixelbox introduces a new type of sprite: Nine-Slice rendering, that can be stretched while keeping the same aspect on its border. Ideal fo...
After almost one year since latest update, here it is rFXGen v2.0 ! This version comes in two flavours: rFXGen ZERO (free version) and rFXGen ONE (low-cost ver...
After long time working on it, here it is rTexViewer v1.0-alpha ! rTexViewer arrives in two flavours: rTexViewer ZERO (free version) and rTexViewer ONE (lo...
Hi everybody! First, I want to thanks you all for taking the time to read this. Your feedback and suggestions really makes me improve Laigter faster! If you lik...
So many changes: better random world generation improved UI, now with more icons palette color picker is now in grid form music! an overhauled script system All...
Hi Everybody! New Laigter release! which menas more bug fixes and a new feature! Please, consider supporting in one of this ways if you like Laigter: -Code with...
Update 0.11 is here, and it's one of the biggest so far :) Grid You can now configure the grid color, intensity and shape (square or check, hexagon will come la...
New version of TexGraph 0.2.5 Beta available, here is the change log: General All textures are now 16 bits per channel, this is the first step of a major change...
With this update the tool already have all the basic features i wanted to include since i started with it. Las feature added: Gradients Linear and Radial Up to...
Great news! Pixelmash v1.2.00 is LIVE and ready for you to download! This is a big update with a bunch of new things added. Here are a few of them: Added brand-...
New version of TexGraph 0.3.0 Beta available, here is the change log: General Added Greyscale / Color textures duality. Nodes can now generate 1 channel 16 bit...
This is a gigantic update to Pixelmash, and it's ready for you now! Some of the new features in Pixelmash 1.1 include: Completely rewritten keyframe-based anima...
I've been messing around with LÖVR for the past few days, so I figured I'd update loveman to add support for it as well as do some other maintenance work to it...
Hello friends~ The Luna Engine MV Early Access is here! I'm sure it's confusing but please let me state why this is in Early Access and what workload is still m...
City Viewer is released! City Viewer is a separate application which can build and display a 3D model of a city generated in MFCG. In contrast with its spiritua...
Major refactoring This is not something users normally should care about, but it's really important for future development and I've spent a lot of time on it, s...
UPDATE: Performance Test 2.1.0 Hi all - we have another update to the performance test today! This update includes a wide variety of performance improvements an...
Hello everyone! I am happy to announce the Beta of TITS v1.1! This Version brings a lot of new and exciting features as well as a lot of bug fixes! I have been...
A new update for KenShape is now available. Big thank you to the community for reporting issues and sharing feature requests. This update adds depth alignment...
Nimble Kick 1.1.0 is out now, with a bunch of new features. Enjoy this free update! Added a new advanced transient control section. Added punch & tail balance c...
A new update (and name change) for Kenney Shape has been released. There's a lot of new features and improvements, which means this release will get a temporary...
A new update for Asset Forge has been released, this version adds helpful tips (optional) and an often requested option to select through the grid. A large new...
Tilesetter 2.1.0 has just gone stable. If you aren't familiar with the features introduced in the beta, this version lets you now generate isometric tilesets an...
Hi! I've remade the theme from the ground-up, doing my best to get rid of all the overly pixelated parts from the original theme. Old Theme: New Theme: Here's...
DragonRuby Game Toolkit just released version 3.24. This marks the last major release of this year (large changes during the holiday season are usually a bad id...
We added Color Picker to PixaTool. And other bugs related with pixelation and dithering. Due some limititations we did some workarounds to get working with how...
After 9 months of development, Godot 3.5 is out and it comes fully packed with features and quality of life improvements! While most development focus is on our...
Dragon Riders, We’ve been secretly working on a new capability of the game engine, and finally are to a point where we can share what we’ve done. DragonRuby...
The greatest update for Misstortion is out now! Misstortion 2 brings a number of changes: Completely rewritten from the ground up. Added a new Resonance knob fo...
Changelog: Bugfixes: 1. Fix high keyboard letancy in the help command (DiskOS). 2. Fix persistent gamedata saving (DiskOS). 3. Fix eventloop not running in game...
it's been a long time in the making, but bitsy 8.0 is finally here! you can try it out right now at https://make.bitsy.org 💙 (if you find any bugs, please le...
Godot contributors are proud to release Godot 3.2.3 as a maintenance update to the stable 3.2 branch. The main development focus for this version was to fix reg...
This release comes with major improvements to Automapping, custom dialogs in scripts, a simplified project setup and a unified custom type system, among many ot...
Perilous Shores has been updated. This update consists of one big new feature (roads), one smaller new feature (permalinks) and a set of small visual changes...
ELECTRIC FILE MONITOR, my virus scanner, was just posted to itch and gamejolt. Here are the links: itch: https://alienmelon.itch.io/electric-file-monitor GJ: ht...
By Overloaded This took a while. Four months have passed since v0.6, the world has changed drastically, and finally v0.7 is ready to be released. During this ti...
TAPE 1.3.0 has been released. This update includes a number of new features and changes. CHANGES: :: Unstarted item states have been renamed to Priority :: Prog...
I'm very excited to announce that RPG in a Box has now reached v1.0 and has left Early Access! Thank you so, so much to everyone who has supported RPG in a Box...