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A short first person adventure with the focus on Environment and Level Design
Adventure
12 playable blockouts made on Unreal Engine 5
Shooter
A demo of a personal project created all by my self to improve my Level Design and Unreal Engine studies.
Shooter
Blockout of a level inspired by The Last Of Us
Action
Level inspired in Rayman 3: Hoodlum Havoc
Simulation
Dinnertime!
Adventure
Explore and complete puzzles to escape the building.
Puzzle
A download of all the Half Life 2 level files from our first level design jam
Action
Day 3 for Blocktober 2019
Short and simple FPS level featuring a puzzle.
Shooter
Création d'un concept de boss tiré du jeu "HuntShowdown"
Project for Into Game's Level Design course
A short level design school project about Japanese Yakuzas.
Action
Try to escape from the terrible desert of Death Canyon in this 3D short adventure game.
Adventure
A plateforming experience in a Brutalist Mental Prison
Platformer
Short school project focusing on level design.
A non-linear, playable HL2 level map, designed by Shijie Song. (Estimated playtime around 15 mins.)
Shooter
A blockout sample for Level Design classes made with DOOM (2016) in mind.
Action
A Doom 2 level made for level design jam 6
Action
Search For A Star Submission. An abandoned diner where nature and man made structures are interchanging.
Two large levels, inspired by Bloodborne and GoW
Level Design & Art - Projet étudiant fait en solo
Film set prototyping, VR game design, VR sculpture, ue4jam, ue4
Visual Novel
This was my submission for Ubisoft Toronto's NEXT completion for level design.
Puzzle
Find The Truth!!
Visual Novel
A series of levels based upon the book "An Architectural Approach to Level Design" by Christopher Totten
Level Design showcase
LDO and Blocking Unity
Adventure
A playable demo showcasing my skills as a Level/Environment Designer.
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