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An example Twine project for showing how to create simple adventures
Adventure
Play in browser
A demo of a personal project created all by my self to improve my Level Design and Unreal Engine studies.
Shooter
Level inspired in Rayman 3: Hoodlum Havoc
Simulation
A plateforming experience in a Brutalist Mental Prison
Platformer
Blockout of a level inspired by The Last Of Us
Action
12 playable blockouts made on Unreal Engine 5
Shooter
Project for Into Game's Level Design course
Dinnertime!
Adventure
Explore and complete puzzles to escape the building.
Puzzle
A short first person adventure with the focus on Environment and Level Design
Adventure
A download of all the Half Life 2 level files from our first level design jam
Action
Day 3 for Blocktober 2019
Short and simple FPS level featuring a puzzle.
Shooter
Création d'un concept de boss tiré du jeu "HuntShowdown"
A short level design school project about Japanese Yakuzas.
Action
Try to escape from the terrible desert of Death Canyon in this 3D short adventure game.
Adventure
A prototype of a F.E.A.R. inspired Horror/FPS mission design project
Shooter
Level Design project of a Souls-Like game created in 3 days on Unreal Engine
Action
Level Design & Art - Projet étudiant fait en solo
Short school project focusing on level design.
Collect the souls to reach the tower!
Platformer
A non-linear, playable HL2 level map, designed by Shijie Song. (Estimated playtime around 15 mins.)
Shooter
A blockout sample for Level Design classes made with DOOM (2016) in mind.
Action
Two large levels, inspired by Bloodborne and GoW
This was my submission for Ubisoft Toronto's NEXT completion for level design.
Puzzle
Find The Truth!!
Visual Novel
A series of levels based upon the book "An Architectural Approach to Level Design" by Christopher Totten
Level Design showcase
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