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What inspired your game?
We were inspired by the theme--Opposites Attract--And thought of Order and Chaos. We thought we would have an agent of chaos that the player character would have to try to thwart, representing order. And yet, they are together in the same cafe. A game essentially about cats and their owner seemed a natural fit.
How did you incorporate the 'girly' theme into your game?
The setting, the cute design and the cats, as well as a light color palette
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Comments
I really appreciated that this game had some challenge to it. It took some work to keep up, which really suited the vibes. Definitely could feel the chaos!
Some form of score tracker, perhaps in the way of tips ?? might be nice. Make the player feel like the chaos is maybe a little bit worth it in this job! xD Great job on this game!
Super intense gameplay, the cats kept ramping up the challenge. I do think the vending machines and the clean up items could have been placed further apart and you could drop them anytime. I definitely felt the stress of working as a waiter in a cat cafe!
This is awesome! I made it past a few minutes, and then the poop started to pile up :( It would be nice if I could click again to drop what I'm holding -- and if any dropped items near the pickup area disappear. I kept grabbing water on accident and dropping it off at the tea pickup, so I ended up struggling to pick up tea. Yeah, this is my own fault LOL. The stress in the waitstaff's eyes is palpable, and the little pusheens poop so dang much!