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What inspired your game?
Gris and inner state
How did you incorporate the 'girly' theme into your game?
Girls tend to take things closer to heart—they are more sensitive, which allows them to feel more deeply and experience a richer range of emotions. Also, aesthetics
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Comments
Awh, this was really cute! The words of affirmation, both when you grab a lotus and when you grab shadows, make the game very endearing. The music is a perfect pair, and the visuals of both the shadow girl and the aboveground girl are well done -- along with the background. Awesome game!
Didnt expect but this cute and simple game resonated with me. You used simple words of affection but still it was pleasant to hear them. Although i would like the game to be a little bit faster, i still liked it. Thank you for this kind game
This concept is very cool and the music choice perfectly suited the game. The artwork is magnificent, though the bottom effect became distracting pretty quickly. Having that effect build up slower at the start, then quicker near the end could add some urgency and thus make the meeting of the two sides feel that much sweeter at the end. Absolutely love this game! Great job.
Thank you so much for your awesome feedback! I'm really glad you liked the game. I agree—the bottom effect can be distracting, and I hadn't thought of an alternative. Your idea to have it build up slower at first and then quicker near the end is very helpful. I'll definitely consider it. Thanks again!
This is so cute, the atmosphere is perfect and very calming.
Thank you for feedback!