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BrickLayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #270 | 2.182 | 3.333 |
Art | #282 | 2.182 | 3.333 |
Music | #287 | 1.528 | 2.333 |
Originality | #292 | 2.182 | 3.333 |
Theme | #303 | 1.964 | 3.000 |
Overall | #318 | 2.073 | 3.167 |
Is the graphics 1 bit? | #323 | 2.400 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I tried to play it, but it asked for the Vulkan driver.
I don't know much about Unreal, but is everything okay with the export? I think it's a bit heavy. Because my game, for example, weighs only about 6 MB. And another game I made for a year, the installable one was around 60 MB.
I'll try to install the driver later, see if I can do it.
I've tried to reduce the size of the game package, but it seems that the Unreal Engine can't, because it has a lot of dependencies and assets. Maybe it's because the Unreal engine is unsuitable for 2d games.
In terms of the Vulkan driver, honestly, I have no idea yet, but check out this link, maybe this could work:
Does this game have music? I feel like it plays a lot like a rhythm game, guess adding some rhythmic gameplay will make it better afterward :) And congratulations on finishing your first game!
Thank you for ur suggestions :), we are working on adding music and effects to the game, and planning to have more iterations in the future
I just reworked the game art and added some sound effects. Please have a play!
I would love to try this out! Any chance you could compile a Web version?
I would try:), this is my first time making a game, still actively learning.
Which Engine did you use if I May ask?
Unreal 5