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A jam submission

Tower-san wants protagonismView game page

Slap some figurants for fun.
Submitted by Eric-Brito — 1 day, 10 hours before the deadline
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Tower-san wants protagonism's itch.io page

Results

CriteriaRankScore*Raw Score
Is the graphics 1 bit?#15.0005.000
Art#1103.4553.455
Originality#1243.5453.545
Overall#1493.4553.455
Music#1572.9092.909
Gameplay#1802.8182.818
Theme#2053.0003.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

i just dont get it explain it.

Submitted(+1)

The premise made me laugh!

Like others have mentioned, I think upping the pacing would do a lot for the game. Also, expanding the map and maybe having pick-ups of different weapons would do wonders as well!

A quirky little game, congrats on your second game jam entry!

Developer(+1)

Thank you. I kept the scope simple, as there were a lot of things that were done for the first time, such as first time with vector art, skeleton animation, beat-in-up, etc.

I will take these tips into consideration if I update this game, and in my future games.

Submitted(+1)

很担心作者的心理状态, but love it

Developer

Lol, thanks. I went for a more unconventional interpretation of the theme this time.

Submitted(+1)

I love the proud faces whenever a hit land ;D

Developer

Thank you 😏

Submitted(+1)

Funny game! The attack could’ve been a bit faster just to make it more snappy, but it was fun. Definitely made me smile, very silly concept.

Developer (1 edit) (+1)

I made the recoil strong and the enemies slow to balance this out.

Thanks for the feedback.  This got me thinking.. Making a game with faster combat is really a challenge that I have to face in my next games.