I've 3+ years of Unity experience in development, game planning, 3D modelling (Blender), etc, primarily in AR but not limited to it. I love games like Hollow Knight, Dead Cells & Hades with smooth combat, level design & great stories.
I've previously participated in the GDK Game Jam solo, creating "Frantic Flipside" (https://agrmayank.itch.io/frantic-flipside) which is my first 2D platformer and also the first time using Procedural Level Generation.
This time around, I'm aiming to craft a game where different colours play a crucial role (2 at a time on screen only) and can be switched during gameplay. I'm on the lookout for a team consisting of 2 Unity developers, 1 designer with skills in pixel or voxel styles, and a sound designer who can handle voice-overs and special effects.
If you're interested, send me a message on Discord at - agrmayank
Thanks!