Well thats a really interesting game design right here, like Feldo allready said it : the pacing can be a bit slow, maybe speed up the things a little can bring energy to the game. Turning the game into a rhytmic dungeon crawler a la "Crypt of Necrodancer" could be a great idea IMO.
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Well thats a really interesting game design right here, like Feldo allready said it : the pacing can be a bit slow, maybe speed up the things a little can bring energy to the game. Turning the game into a rhytmic dungeon crawler a la "Crypt of Necrodancer" could be a great idea IMO.
Thanks for the feedback!)
Quite an elaborate game, congrats!
It would require some tuning to be really great. I'd love to see it being updated.
It took me some time to distinguish "jump" and "up".
Also, sometimes you can wait a long time before having the necessary actions available.
But that's a really great concept and execution!
Thanks for the feedback! I will definitely update this game later, for now, unfortunately, there is no time for tuning