This is great! The short play time is really nice - it lent itself well to multiple playthroughs as I was strangely invested in trying to see if I could max out my karma in either direction (I think I was unsuccessful, but the best run I managed was 1145 with (I assume) a nearly maxed out good karma). You mentioned in your post on the jam Discord that it was satisfying to see all of your different skills come together and I couldn't agree more - each part of this fits together really well and it's pretty unique. Congrats on making your first game and best of luck with your future games!
thank you for the feedback :) Yeah currently the Karma multiplies your acorns but we have some ideas to maybe make it in your interest to lower your karma ;)
I like the music and the sounds, and it's fun to play. For further development, I would love to see more track options and maybe some power-ups or the ability to unload a full train at a station.
Comments
This is great! The short play time is really nice - it lent itself well to multiple playthroughs as I was strangely invested in trying to see if I could max out my karma in either direction (I think I was unsuccessful, but the best run I managed was 1145 with (I assume) a nearly maxed out good karma). You mentioned in your post on the jam Discord that it was satisfying to see all of your different skills come together and I couldn't agree more - each part of this fits together really well and it's pretty unique. Congrats on making your first game and best of luck with your future games!
Beautiful and interesting game. I love "trolley problem" variants :) the numbers are a bit tiny and hard to read, though.
But it's a very well made game, with a nice 1-button use. Congrats!
Funny concept, amazing execution. Seems like it's a great platform to add to, would be cool to see the karma play a role in the endgame.
thank you for the feedback :) Yeah currently the Karma multiplies your acorns but we have some ideas to maybe make it in your interest to lower your karma ;)
I like the music and the sounds, and it's fun to play. For further development, I would love to see more track options and maybe some power-ups or the ability to unload a full train at a station.
Thanks! We've got quite a few ideas of things to add including some of those you mentioned :D By track options do you mean directions to choose from?