Thank you for your feedback and for playing. I wouldn’t understand the game either if I hadn’t made it myself :-D. It was an experiment, but 12 seconds are definitely not enough for a game like this. I’ve now increased the time to 36 seconds and added a small (though not very good) description at the start. I also reduced the resolution; it was a bit too large. Otherwise, I think part of a game jam is also testing other games. I believe that with feedback from others, you can get the most out of a jam.
relei2004
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Thank you for playing. I completely agree with you. It was an attempt to make a game like this in 12 seconds, and I didn’t have any level content until shortly before the submission deadline. When I tested it properly for the first time, I thought, oh man, you only have one level, but no one can beat it 🤣. But if someone does manage to beat it, they’ll get an ending sequence.
Thank you so much for playing my game and for your feedback! 😊 I'm glad you enjoyed it.
I understand your point about clearing commands. I actually tried to avoid having to clear everything every time. My intention was to make the menu accessible with a long press. Maybe I can find a better solution in a future update that addresses both aspects. Your suggestion is super helpful – thank you for sharing it! 🙏