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Fixing FATAL bugs Sticky

A topic by StandOffSoftware created Sep 24, 2018 Views: 368 Replies: 5
Viewing posts 1 to 6
Host

Ok, here is a slight change to the rules. You are now allowed to fix FATAL bugs that prevent the game from being playable as long as you do it soon. It is still not permitted to fix non-fatal bugs, or to polish or add to the game. But if there is a bug in your game that absolutely prevents the player from finishing it, you can fix it, but you must either reply here or PM me in Discord and let me know you did so, and what the bug was.

Submitted

Ok, so there was a bug in my game which I didn't noticed while testing in Unity before building a game. I just dind't loaded the correct scenes, so another scene couldn't be loaded. And one dialogue node was wrongly spelled, so it got stuck in one moment of conversation, so I have fixed both of these issues.

Submitted

We fixed a couple of doors that had the wrong index and made some areas impossible to access 

Submitted

Fixed cupcake interaction bug

Submitted

Fixed faulty dialogue node.

Submitted

Fixed a dialog, pathing, and npc bug