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Unde-quack-able's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Funness | #17 | 1.333 | 1.333 |
Audio | #19 | 1.333 | 1.333 |
Puzzle Design | #20 | 1.000 | 1.000 |
Visuals | #20 | 1.667 | 1.667 |
Story | #21 | 1.333 | 1.333 |
Characters | #21 | 1.000 | 1.000 |
Overall | #21 | 1.278 | 1.278 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This didn't play well for me, and I had to push the keys to their keyholes and couldn't pick up the flashlight. Nonetheless, it had some good ideas and I'd be interested to play an updated version.
- You set a compatible background story for this little game, so I guess it may fit the jam idea, but in my opinion this is a lot more an arcade puzzle game than an adventure. The fact that there's a minor problem with the object picking doesn't help - but doesn't even prevent playing (and enjoying) the quack-pixelated-treasure hunt.
- A duck dressing up as a goose is a cute concept, but there isn't really much of a game here, and what is here is very buggy.
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Comments
I really like the premise of this game. I did have some trouble with picking up items initially but I managed to do it once I realized you just have to be in the right position. And for the flashlight, I had to hold G instead of press it, not sure if that was intentional. Anyway, it was a fun idea and a nice short game. Good job!
I tried to play your game, but it hurts my eyes to read the pink dialog font and it frustrated me to pick up the yellow and blue key. The G button don't work. Sorry, in this condition I can't play your game. :'(
Updated: By holding G pressed, I was now able to carry the keys around and finished it. It doesn't feel like an adventure game and has some bugs.