Thanks for playing!
darqwerful
Creator of
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Thanks for trying the game, I appreciate it! :)
I’m not sure if I understood the issue. Without a left click, you wouldn’t be able to play the game at all because it’s needed for everything, not just combining items.
Is it that your laptop doesn’t have a physical button for left click so it’s hard to drag? Because this game doesn’t need you to drag items to combine, you just click the first item and then the second item in the inventory. If those items can be combined, you will see a change otherwise nothing will happen.
Hi, thanks so much for playing! I’m glad you’re enjoying it! :)
Spoiler
You're right, the answer is that Noah Devlin and Nathan Glass saw each other at the head last night. Are you sure all the fields are entered in correctly? If they are and it's showing it as incorrect then there might be some bug I haven't come across yet. Can you try re-entering to see if that works?Excellent game! There’s a surprising amount of depth in the puzzles and story for a jam game. I really enjoyed taking my time to get all the photos the right away even though the three photo verification system did tempt me to try and brute force some of the last ones.
Just an idea but maybe after a point you can increase the number of correct photos required to get a verification, so that players stick to finding clues instead of brute forcing. The last photos were some of the most rewarding puzzles of the game.
Very well done! I’d definitely play a bigger version of the game.
Oh I think I understand exactly how you’re getting the above numbers and I think a lot of other players may be having the same problem too.
Almondish is kind of a bare-bones language and you may run into trouble if you try to add proper English grammar to your translation.
Every word has exactly one meaning so when translating, you should use exactly the same interpretation everywhere.
BIG SPOILER
If you think pak means "gave" then every instance of the word pak must mean "gave" (and not any other form of the word). Try finding a word for pak that fits all 3 instances well.Hope this helps!
Wow, I’m so happy you’re enjoying these games! Thank you so much for playing them all!
There is a way to get all the numbers but you’ll need to understand Almondish first. Every word they say has a meaning, and you can deduce it by their reactions to different objects that you give them. Also pay attention to any overlap in words being said by different people.
hint 1
The left-most guy is trying to introduce himself and say hi. You can figure out what the words Min and Du mean. This guy doesn't want anything from you.hint 2
The middle guy is asking you for something and he refuses to accept anything else. You can figure out what all the items in your inventory are called in Almondish and the meaning of the word Pak, Hunna and Po.hint 3
The right-most guy wants to trade. You might deduce numbers from here.The pillar resets if you jump back down. I don’t remember answering a question at the top but I guess I must have answered correctly. I don’t remember if it was the same one as before, the text goes too quickly but I think it was different because they said you should use what you’ve learned? I don’t know, I could be wrong. After the conversation, I was transported outside/back at home.
The radio was on the third floor of a building but I don’t think it’s important.
After I came out I climbed up the building next door to our home and got an object on the roof. Then I went back to the home building and entered the apartment with all the file cabinets. Then I got a message in the diary that I should go home. Did that. Went to the school the next day. There were all these numbered doors but I couldn’t enter any of them so I gave up.
I think I’ve played it 5-6 times now so I think I’m done. Like you said, the black magic temptation story is definitely interesting and that’s what kept me going but now I’ll wait till the end of the jam to see if some of the issues are fixed in an update.
Thank you so much!
I have made 2 other Oddjobs games - https://darqwerful.itch.io/oddjobs-pizza-pursuit and https://darqwerful.itch.io/oddjobs-cult-of-the-almond
Not sure how far you got but you have to first select the “powers” you want with the number keys 1-5 and then press space to execute. This will allow you to jump, dash, etc to reach the top. The last one with the pillar was very tricky for me. I don’t remember what combination was required exactly but once you use it the pillar starts going up and you have to quickly jump on it. The second time I played it though, the pillar didn’t go up at all but I was able to do a really high jump.
Hi, can I ask what code you got? It’ll help me point you in the right direction.
Hint
The counting can be a bit tricky, maybe try it again?Edit: I’m so sorry, I accidentally deleted both your comments. I was trying to remove the one with the spoilers but the one below it got deleted as well. :(
Again, thank you so much for playing and it really means a lot to me that you enjoyed it!
I really like the ambience and the unique art style. The music was good and the story was interesting. I especially liked that the protagonist was so conflicted. The text speed was too fast at some points so I found it hard to read everything.
I wasn’t able to finish the game - I finished the training and then I climbed the scaffolding next to the building. Couldn’t see anything on the roof. Tried to get the radio but was unsuccessful. The notes in the diary were very helpful, but after the training the diary was blank so wasn’t really sure what to do.
I think the game has a lot of potential so I hope you keep working on it. Would love to play a slightly more polished version. Good job, overall! :)
I like the premise of the game and the graphics. It took me a few tries to figure out how to play but I was able to get the evidence against them and “win”. I think it would have helped to highlight clickable objects or a cursor change when hovering over them, it took me a while to figure out that I had to click on the phone. But nice job otherwise, it’s not easy to finish and submit a game in such a short time!
I really like the premise of this game. I did have some trouble with picking up items initially but I managed to do it once I realized you just have to be in the right position. And for the flashlight, I had to hold G instead of press it, not sure if that was intentional. Anyway, it was a fun idea and a nice short game. Good job!
I really like the art and music, and overall atmosphere of the game. I got through the initial puzzles really quickly but then got properly stuck on the door one. Could I get a hint for that? I know there’s a video but I want to try and get the solution myself if possible. Overall, an enjoyable entry, good job!