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Computing the Square Root Sticky

A topic by Daniel Savage created Sep 13, 2018 Views: 232
Viewing posts 1 to 1
Host

Hey famjam. Since the theme of this jam is computing the square root each frame, lets talk about some fun, computer-y, math-y, ways to get that square root happenin.

Real talk: we're going to assume we're taking the square root of a positive number.

Using the system library functions

The quick and quick and tried and true stuff.

Unity/C#:

Mathf.Sqrt(490.f);

JavaScript:

Math.sqrt(490);

C and C++

#include <math.h>
#include <cmath> // for C++ sqrt(490.0);

GameMaker Language

sqrt(490);

GLSL

sqrt(490.0);

Emojicode

 鉂楋笍 馃毚 鉃★笍 馃敘

Outsourcing the computations to a third party

Quick! Check if the domain is available and apply to Y Combinator!

Other options!

Feel free to respond with your preferred square root-computing method! Make sure a computer will run it each frame!