https://ellisjames20061.itch.io/lost
You are a rocket lost in space and must find earth whilst avoiding threats or crashing
https://ellisjames20061.itch.io/lost
You are a rocket lost in space and must find earth whilst avoiding threats or crashing
Mine, Snowball Fall, is about a snowball that needs to go through levels by changing gravity without melting all the way.
I made it with WADE for coding, paint.net for art, and Beepbox for music.
You can play it at: https://cjdgamedev.itch.io/snowball-fall
Here's my game, Yukon Escape! It's a side-scroller (or vertical scroller) game where the objective is to dodge obstacles. There are also the occasional threats such as earthquakes, debris, and forest areas that make the game more challenging.
I made it using the pygame library for Python in about 7 days. The development process was expedited in large part thanks to the codebase I have already built for my other game, Star Fighter.
Check out our submission, Just Ice Served!
You play as a snowball vigilante, protecting your neighborhood from criminals looking to destroy innocent snowmen.
Download and play: https://dion260.itch.io/just-ice-served
Here is my submission! You play as a black cube which must hit red cubes.
I used Unity and C# , blender for some stuff and Photoshop.
https://seadream.itch.io/black-cube
This is my first Itch jam! Happy to be here and excited to play these!
My game is called Legend Build Network. It's sort of like a text adventure with character creation as its core mechanic:
https://ghostmeetscat.itch.io/legend-builder-network
Hi! 2nd time game jammer here. My game is 24 Suspects on Christmas.
Important note: you have to click once on the screen before the character can move, sorry! Click once and then use left/right arrow keys.
I always wanted to create a point-and-click adventure game (think King's Quest V), and a 2-button style kart racing game, so for my entry I did a little mash-up tried to do both.
I didn't use an engine, however I did use a phixelgator python script to convert background scenery images into pixel art. Foreground elements were more rushed out, wish I could have done pixel art for those!