Fun game! I liked the dodging of the spiky mines. I agree with RubenMG that it would be worth the practice to add some juiciness to everything (everyone is always talking about game juice now a days). Maybe a particle effect when drilling in the asteroids, or a nice explosion when hitting a mine. Lots of good potential there. I liked the slowdown when drilling. It changed the pace nicely.
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AstroDrill (Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #22 | 3.220 | 3.364 |
Theme | #28 | 3.656 | 3.818 |
2 Colors | #47 | 4.178 | 4.364 |
Arts | #51 | 2.611 | 2.727 |
Mood | #55 | 2.263 | 2.364 |
Audio | #58 | 1.306 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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