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A jam submission

Shibuya CrossingView game page

Submitted by Marta Ryu (@marta_ryu), GUTI_DEV, JohnCost, Leamsy (@leamsy_azurae) — 20 days, 12 hours before the deadline
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Shibuya Crossing's itch.io page

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Comments

Submitted

This is great! There's so much detail that contributes to the atmosphere, like the music, lighting, post processing, and how well the tutorial flows into the rest of the game. I also love all the references in the items you can pick up!

One suggestion: I was a little confused by the items appearing at the side of the screen on my first couple runs. It might be worth showing more clearly that those are the items you're obtaining, either by a "Picked up" label, or some other simple UI. 

HostSubmitted (1 edit) (+1)

Beautiful to look at and quite peaceful too, despite the 20 second limit.

It might be nice to make a small visual difference for fallen items that you have already collected. That would give the player a reason to prioritise some items over others and would add a small, extra dimension to the gameplay.

For those of us who are not very familiar with the dropped items, it would be great if they had names as well as descriptions. Knowing what the things are and to be able to go and look them up would help to put players more firmly into the world of the game.

I hope you're planning to make a full-sized game out of this. I can see it being quite wonderful.

Developer(+1)

Thank you very much for everything you have told us, we will take it into account. Hopefully as you say, we'll be able to expand the game from here.

Submitted(+1)

Very original, the setting is very well achieved!

Developer

thanks you!! ☺️

Jam HostSubmitted(+1)

This game is gorgeous and incredibly atmospheric. Amazing!

Developer

Thanks you!! 🥰💕Glad you liked it!