Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FAQ Sticky Locked

A topic by Akzidenz created Sep 08, 2022 Views: 1,967
This topic is locked
Viewing posts 1 to 1
HostSubmitted (11 edits)

Q: Does my game really have to be exactly 20 seconds? 
A: Yes, because that’s the whole point of the jam (although we won't be checking games with a stopwatch)

Q: When does the 20 seconds start and end? 
A. There should be 20 seconds of gameplay, not including titles, menus or cutscenes. You are highly encouraged to minimize these elements or make them skippable to let the player get into the game as quickly as possible

Q: Can the player keep their <items | health | upgrades | etc> from one play-through to the next?
A: The game should start again fresh for each play-through. Accumulating upgrades, abilities or progress across plays means it’s really a longer game.

Q: What game engines can I use? 
A: You can use any engine to make your game (but please see the next question). 

Q. What platforms should I release the game on?
A: To allow more people to play your game, you should release it on as many platforms as you can build for. We recommend Web, Windows, Mac and Linux. Your game must be free and playable on at least one of these platforms without requiring any additional software download.

Q: Can I work with a team?
A: Yes!

Q: Can I start working on my game before the jam starts?
A: Yes!

Q: What if I've never made a game before?
A: This is a beginner-friendly jam. The DragonRuby sample game is designed to be used as an easy starting point for everyone, regardless of their experience.

Q: Can I submit more than one game? 
A: You can submit as many games as you like but if you do, please ensure that they follow the rules and are made to a reasonable standard. Flooding the jam with very low effort entries risks having them removed.

Q: Can I submit an unfinished game?
A: Yes but please submit it near the end of the jam. Do not submit non-functional games.