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A jam submission

LINKD: Public Serial Teleporter NetworkView game page

Live out the corporate work force dream at the world's first public teleporter company!
Submitted by Matt Chandler (@chandlerm35), NanoComputer (@NanoCPU_), Estellairon, audiochemist, Jaryn MacInnes (@exploseis5) — 2 minutes, 53 seconds before the deadline
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LINKD: Public Serial Teleporter Network's itch.io page

Team Name
LINKD Corporation

Game Name
LINKD: Public Serial Teleporter Network

Link to Gameplay Footage
https://www.youtube.com/watch?v=RwIAYWR4Wyw

List any content that was created before the jam.
We used this asset pack to make the scene displayed on the terminals. We built the scene, took screenshots, and then used the screenshots as part of the single texture for the Use it or Lose it challenge. The only 3D models from this pack in the scene are the radio and table.

https://www.unrealengine.com/marketplace/en-US/product/assetsville-town

Are you entering as a student team?
No

Which Engine version did you use to create your entry?
Unreal Engine 5.2.1

Gameplay Instructions
Turn on the teleporter system by clicking on the switch, and look up at the board to see requests come in. You will need to get a cable from the machine on the left side of the room, and plug each end into the ports listed on the request.

The only company approved control scheme is WASD to move, moving the mouse to control the camera, and left click to interact with objects. If we hit our performance goals for this fiscal quarter we'll expand into gamepad territory.

Press 'P' to Pause the game if you wish to take your mandated work break (or leave early)

What platform is your game built for?

Windows

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Comments

Submitted(+1)

Simple and fun - took me a moment to realise what I had to do and the layout of the ports and their numbering took some getting used to, but overall quite enjoyable