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Callum Holland

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A member registered Jan 01, 2017 · View creator page →

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Glad you like it, we were very happy with how the art style and sounds turned out. 

Yeah the slow acceleration has been a common comment - having done a few runs since submitting I think I agree; just one of things we unfortunately didn't get time to fine tune.

Really nice idea, the puzzles were simple enough to understand while still reqiring some problem solving - definitely some potential for expandability and increasingly difficult puzzles

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Ah, a fellow pufferfish-game-maker :D. Really like this, such a simple mechanic with lots of depth to it. 

I can't decide whether I find this game really enjoyable or incredibly frustrating (it's the former). The random nature of the level generation did seem to have a big imapct on the length of my runs and I found a couple obstacles constanstly causing my demise, but with practice I imagine that would be less of an issue. 


Really interesting idea, an enjoyable little game. When you reset it would have been quite handy for your previous build to still be there so you don't have to remake the whole thing if only small tweaks are needed

As a few others have said, I really struggled with the controls -a cursor or some other way to make selecting things a bit more precise would have been welcome. Also the fact you can't pick things up while in the water isn't really explained.

But I really like the art style and the look & feel of the game

Nice idea - love the art style and general vibes.

My only major complaint is I couldn't really tell what the effective range of some of the turrets was, but otherwise very polished and fun little game

I rReally like the concept, I was only able to try it out in single player mode - but I did quite enjoy it. The placement/picking up of items could be a bit more forgiving - but otherwise a great little game with a nice style

Thanks for giving it a play, glad you enjoyed it

I like the concept - the puzzles and mechanics are fairly easy to understand- the frame rate and performance makes it somewhat difficult to play, but otherwise an enjoyable short little game

Really fun and simple, easy to pickup and a nice gradual increase in difficulty

Simple and fun - took me a moment to realise what I had to do and the layout of the ports and their numbering took some getting used to, but overall quite enjoyable

Fun and simple little game - easy to pickup and play. I would have maybe liked the colours of the blocks to correspond to the colours of the ABXY buttons so I didn't have to keep referring to the key in the corner. About halfway through I realised I could just spam all the buttons and missed shots wouldn't have any negative impact on my score

A fun little game, very easy to pick up and figure out what you hade to do; although spamming buttons became tiresome rather quickly. The camera was a bit unwieldly too, it could have done with a limited range of movement  and/or smoother movement - but overall rather enjoyable for a quick game

In general I liked the visuals; and the puzzle was relatively simple to solve - but I liked that there was a few deviations from just finding the next number to call. At the same time the numbers could have been a bit more hidden or not stood out quite as much. The running back and forth became a bit too tedious for my liking, but overall an enjoyable little game