Play game
Curio Collector's itch.io pageTeam Name
Obtuse Triangles
Game Name
Curio Collector
Link to Gameplay Footage
https://youtu.be/8Rm-AmIA8go
List any content that was created before the jam.
Asset pack used:
Synty Polygon - Sci-Fi City in Environments
https://www.unrealengine.com/marketplace/en-US/product/polygon-sci-fi-city
Textures purchased from Textures.com
Font - https://www.dafont.com/catenary-stamp.font
Audio Sourced from Freesound:
Car engine -
https://freesound.org/people/Lumamorph/sounds/636066/
https://freesound.org/people/beerbelly38/sounds/162147/
Coin pickup -
https://freesound.org/people/IENBA/sounds/698768/
Refuel –
FuelCan – https://freesound.org/people/Department64/sounds/607777/
Bottle - https://freesound.org/people/Anthousai/sounds/447699/
Stick - https://freesound.org/people/tran5ient/sounds/190120/
Crunch1 - https://freesound.org/people/zimbot/sounds/244493/
Crunch 2 - https://freesound.org/people/zimbot/sounds/244480/
Crunch 3 - https://freesound.org/people/zimbot/sounds/244485/
Crunch 4 - https://freesound.org/people/zimbot/sounds/244490/
Crunch 5 - https://freesound.org/people/zimbot/sounds/244479/
Squish - https://freesound.org/people/HonorHunter/sounds/271666/
Squish 2 - https://freesound.org/people/egomassive/sounds/536765/
Garbage Bag - https://freesound.org/people/kyles/sounds/637581/
Low Fuel Warning -
https://freesound.org/people/Dodgy%20C/sounds/59233/
Generic pickup & drop -
https://freesound.org/people/nicholasdaryl/sounds/563465/
https://freesound.org/people/BeezleFM/sounds/512138/
Upgrade station interact -
https://freesound.org/people/TheAtomicBrain/sounds/351878/
Upgrade station power down -
https://freesound.org/people/Beetlemuse/sounds/554066/
Relic collection -
https://freesound.org/people/IENBA/sounds/656643/
https://freesound.org/people/pgameart/sounds/558153/
Upgrade button press -
https://freesound.org/people/TheAtomicBrain/sounds/351879/
Insert safe key -
https://freesound.org/people/florianreichelt/sounds/683099/
Crash sound -
https://freesound.org/people/PNMCarrieRailfan/sounds/681538/
https://freesound.org/people/PNMCarrieRailfan/sounds/681535/
https://freesound.org/people/PNMCarrieRailfan/sounds/681536/
https://freesound.org/people/PNMCarrieRailfan/sounds/681537/
Chest unlock -
https://freesound.org/people/Duisterwho/sounds/644203/
Door Open -
https://freesound.org/people/rubberduck9999/sounds/678452/
Ambient -
https://freesound.org/people/Erokia/sounds/424319/
https://freesound.org/people/Erokia/sounds/540401/
https://freesound.org/people/Erokia/sounds/523222/
https://freesound.org/people/Erokia/sounds/575288/
Car radio music -
https://freesound.org/people/SouljaUnit/sounds/623180/
https://freesound.org/people/SouljaUnit/sounds/623181/
https://freesound.org/people/SouljaUnit/sounds/649766/
https://freesound.org/people/SouljaUnit/sounds/608149/
Footstep -
Snow - https://freesound.org/people/Nox_Sound/sounds/613849/
Sand - https://freesound.org/people/Joao_Janz/sounds/571951/
Rock - https://freesound.org/people/Nox_Sound/sounds/543806/
Metal - https://freesound.org/search/?q=footstep%20metal&f=grouping_pack:%2223825_Footst...
Road - https://freesound.org/people/Nox_Sound/sounds/558472/
Are you entering as a student team?
N/A
Which Engine version did you use to create your entry?
5.1.1
Gameplay Instructions
Drive around the tundra in your retrofitted hover car, using the map to locate mysterious relics from a long forgotten time - just remember to keep an eye on your fuel!
Controls:
Keyboard:
On foot controls
WASD - Move Mouse to turn camera
Left Click - E to interact
Right click - Q to drop items
Scrollwheel - cycle held items
Spacebar - jump
Vehicle controls
W - Drive forward
S - Reverse
A / D - turn left and right
C - change camera perspective in the vehicle
Mouse - look around
P - Pause
Gamepad:
On foot controls
Left stick - Move
Right stick - Camera
X to Interact (xbox)
B to Drop (xbox)
A - Jump
Vehicle controls
Right Trigger - drive forward
Left Trigger - reverse
Left stick - turn left and right
Right stick in - change camera perspective
Right stick - look around
Start - Pause
What platform is your game built for?
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Comments
What a beautiful game! Driving around feels so good, and the whole experience is very immersive, plus the art style is amazing! Definitely one of my favorite games from the jam!
I liked the style of the game and how several mechanics were brought together in such a short time. I liked the soundtrack inside the vehicle more, it makes the gameplay less boring.. Other than that, excellent submission. Good job!
Your stylized graphics are great! You have every chance to win this nomination
The visuals, sound effects and music is really good. The driving did also feel really good, and combined with you have collect stuff was pretty fun. The game could have used some more interesting gameplay, and just collecting relics gets a bit boring. But overall a really well made jam game. Well done.
I really loved this concept! The driving around in the car feels good especially in first person, and I particularly love how when you grab items they make one comical stack. I did run into what I think is a bug, where when looking at the fuel prompt on the car I couldn't put anything in. The object would highlight but the control prompt didn't come up, and even pressing the key didn't work. I tried driving it around until it ran out of fuel to try and fix it but no luck.
Overall I'm really impressed, and glad it worked flawlessly on my ultrawide monitor! Amazing job.
Ah, it looks like you have a key picked up as an item in your stack. (see the white outline on the key) You should be able to cycle through to the fuel items with the scroll wheel, or drop the key by looking at the ground and right clicking. If you use the key on a key slot like you the one you interacted with in the opening, that will also consume the item and free you to use the remaining fuel items.
Nice catch though! I think we missed this being a tricky interaction since all of us were used to the inventory system, maybe we should have had the key in the left hand and fuel on the right or something similar that prioritised the fuel over the key in situations like this.
Thanks for giving it a go though!
Oh that makes sense! I'll give the game another go later with that knowledge.
That's really relatable, I did a similar thing in our game. I made the Hexagon to show you what to interact with as a tutorial... but I realized if you grab a cable too slow the tutorial bugs out the hex doesn't move. I was so used to the game and grabbing cables fast it worked every time for me. Gonna fix that today.
Oh that makes sense! I'll give the game another go later with that knowledge.
That's really relatable, I did a similar thing in our game. I made the Hexagon to show you what to interact with as a tutorial... but I realized if you grab a cable too slow the tutorial bugs out the hex doesn't move. I was so used to the game and grabbing cables fast it worked every time for me. Gonna fix that today.
Amazing concept!
Thanks!
Very beautiful and immersive, congratulations! I played it with pleasure :)
Thanks for giving it a play, glad you enjoyed it