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float's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 3.000 | 3.000 |
Creativity | #2 | 2.000 | 2.000 |
Presentation | #3 | 2.000 | 2.000 |
Overall | #3 | 2.333 | 2.333 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I don't like the star way of rating games. This is a really neat game prototype!
Movement and parrying feels good, and the animations are great as well. the squish for the crouch was smart. I also like how you did the main menu changing the font on hover.
I would've liked to see more feedback once you parry and when you can shoot out a projectile.
Did the enemy have infinite health? I couldn't seem to kill them.
I'm interested in seeing more of your games! Good luck in the future.
I’m glad you liked it! I tried to add more screenshake/knockback after a successful parry, but I wasn’t able to implement that before I had to submit it.
Also I probably should have mentioned it but the enemies can take 10 hits before splitting in two. They can overlap when duplicating so it may look like they didn’t die (I left this in because I thought it was cool and looked like an upgraded version of the base enemy) but the counter in the corner should go up every time you defeat one.
Also I forgot to mention that I didn't have time to make any music or sound effects LMAO