I’m glad you liked it! I tried to add more screenshake/knockback after a successful parry, but I wasn’t able to implement that before I had to submit it.
Also I probably should have mentioned it but the enemies can take 10 hits before splitting in two. They can overlap when duplicating so it may look like they didn’t die (I left this in because I thought it was cool and looked like an upgraded version of the base enemy) but the counter in the corner should go up every time you defeat one.