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The_Wiggle

10
Posts
A member registered Oct 22, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

Suika Game if it was good

I'd also like to formally apologize to Dylan for ever doubting his ability to make any concept into a game with religious undertones.

This game is oozing with so much passion it's so creative I LOVE IT RAAAAAAAH

I ended up having a ton of fun with this game. The movement is very quick  and responsive so it feels good to dodge stuff. I recommend you guys try making more bullet hells in the future, this is promising stuff! Also not to brag or anything but my high score is 302.     :3

Every game needs a character with a "go work your cringe 9-5" shirt. It's amazing. I want to bake that man into a pie I love him so much.

Beautiful art and atmosphere. Obvious bugs aside, I think this has a lot of promise. Only things I'd recommend tweaking would be to make the bullet hell segments a bit easier (i.e. My Turn's hands are almost as wide as the rectangle you can move in, so it's hard to judge what you can actually dodge). Also I really like the first person area but you might want to make it just a bit less blurry. I like how hard it is to see but I feel like you lose out on almost TOO much detail (idk how to explain it, I might just have a layer of dust on my monitor that makes it look worse for me specifically). Great stuff overall!

Thanks! My favorite part about my style is that if someone tells me it looks terrible I know I'm on the right track. I am capable of making it look FAR worse and I look forward to doing so.

gaming

I’m glad you liked it! I tried to add more screenshake/knockback after a successful parry, but I wasn’t able to implement that before I had to submit it.
Also I probably should have mentioned it but the enemies can take 10 hits before splitting in two. They can overlap when duplicating so it may look like they didn’t die (I left this in because I thought it was cool and looked like an upgraded version of the base enemy) but the counter in the corner should go up every time you defeat one.

Also I forgot to mention that I didn't have time to make any music or sound effects LMAO