I made it out in 31 steps.
Out of interest, what's the logic behind the dimension shifting only being active at certain points? I assume it's so the player doesn't end up inside a wall or something. Are there just two dimensions that you're shifting between? I could definitely see a larger game here where there were multiple dimensions you had to shift in between to deal with puzzles/enemies/maze-like levels. :)
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Find Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #13 | 2.750 | 2.750 |
Graphics | #15 | 2.625 | 2.625 |
Design | #16 | 2.625 | 2.625 |
Fun | #16 | 2.625 | 2.625 |
Audio | #16 | 1.250 | 1.250 |
Overall | #17 | 2.875 | 2.875 |
2k Version | #18 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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