Hi folks! Excited for the jam to begin!
While waiting for the jam to begin, I'm thinking that I want to make something 3D, and I want to make sure I keep my models and textures in the range of something you would actually find in a PS1 game.
Excuse my ignorance, but does anyone know what resolution of textures and what kind of polygon/tri counts would be realistic for the era? And would multiple light sources be realistic? How about normal maps?