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Spaceless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #42 | 3.846 | 3.846 |
Sound | #42 | 3.385 | 3.385 |
Overall | #53 | 3.346 | 3.346 |
90's | #63 | 3.308 | 3.308 |
Fun | #63 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Unlocked all the guns \o/ tbh I still preferred the first gun haha ^^ the cooldowns were the most deadly and I feel like I can control better without burst because everything blows up with 1 hit anyway. great game! ^^
I did get a bug at one point, but it was manageable by refreshing the page. I'll explain it in case it helps you in future updates :)
basically I would blow up after a set amount of time, like being hit with an invisible rock. And it was EVERY time not just sometimes - if I didn't have shield active it didn't matter whether a rock hit me or not id blow up.
Thanks for playing the game ;). The invisible rock problem is a big issue. I will fix it when I have time ><
no worries ^^ If anyone reading this is wondering you can fix it by just refreshing the page, and you keep your progress.
I love the art and the music, but I think the controls are a bit weird, I didnt realize I was turning right or left maybe u could make a trail on the tips of the wings that can indicate that ur moving, also turning is super slow, and I wish there was a score system it would make the game more challenging and addicting, I tried it 3 times but got bored cuz I couldnt see my score.
But it fits the theme of the jam perfectly and ur graphics and SFX design is amazing, I would like to see my score on the screen somewhere (if there is tell me where lol) nice game!
Thanks for the comment and the suggestion. I like the idea of "make a trail on the tips of the wings".
no worries fam
It's ok. You can be hit by asteroids that don't even seem to be on screen which isn't very fun. Turning is incredibly slow and you can only fire straight even though your hitbox is big enough to be hit from the sides. I like the sounds.
Thanks for the comment. The invisible asteroid problem will be fixed soon. For the turning speed, I would try to find a good balance @w@.
Art and idea of the game is amazing, plus I like how I'm supposed to balance the shooting and try to preserve shield power.
I did have a hard time trying to survive and rotate the ship to dodge the obstacles, either space ship was slow or obstacles were too fast.
Thanks for the comment. It is indeed hard to manage the difficulty. I may fix the difficulty and add some depth to the gameplay in the future.