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WillYum

49
Posts
10
Followers
16
Following
A member registered Aug 25, 2018 · View creator page →

Creator of

Recent community posts

Visuals were amazing, from amount of mistakes shown on the hands to unleash  a monster of a cat leading you to a hospital. Though syncing to the beat was easy to go through by tapping left click. It was enjoyable anyways and would love to the syncing logic enhance and enjoy more cuteness from this game

Moving on the beat with visuals playing in the background was something that got me hooked for a bit.
Would be nice to focus expand on that movement logic with the rhythm.
Cheers on making a interesting game, Nice Work!

Wow from the transition of enter/lose game to the gameplay of attacking and defending from that jazzy character was super entertaining. I think refining the combat logic(With multiple enemies) would be amazing and I can see myself playing again this game if you managed to release it.
GREAT JAZZY JOB!

Such an enjoyable,quick and relaxing game to play with rhythm logic.
Always nice to see the Mallard(Thought was a pigeon ;d) happily collecting stars.
Nice game and nice work

For 10 hours worth of work, this game was entertaining and playable.
I loved the art and the rhythm logic was nice to be there.
Nice work Galactic Soup Studios!

For 10 hours worth of work, this game was entertaining and playable.
I loved the art and the rhythm logic was nice to be there.
Nice work Galactic Soup Studios!

My most favorite of this game is the visual characters and the music. I was using keyboard and found it a bit tricky to get into the controls which was a bummer but still a nice chilly with nice visual rhythm game

Lovely game to play, nice work with the syncing of the attack plus I always enjoy the boom dis tum boom dis tum.
GG man and nice work!

Really fun and challenging game and laughed at the scenario of multiple consecutive shapes coming at me fast.
Hard mode was impossible but still fun.
Nice work!

Really interesting game and can see being a hardcore, look how fast am I am game.
I preferred playing with lock rotation way more.
Great  game and nice work!

Nice work, I was lucky enough to have a numpad on the laptop I am at now.
Playing games during work, don't tell anyone :d

I love the vibe and music
AND THE ENDING!

That was the most random interesting experience I ever got in this game jam :D

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Made my day colorful :D



All I know that if you play the game for long amount of time that crash happens

That was really an immersive experience,  game crashed and couldn't continue :(
But it had nice controls and nice tutorial.
Well played with this game.

I enjoyed the challenges in the game, it felt like Crash Bandicoot.
Movement controls was rigid and was hard to dodge the obstacles.

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Masterpiece!!

Pretty great game, love it all.
Game was boring at level 1 and was too long to start feeling like the game was becoming difficult.

This was fun and the music was really good with this type of game.

Art and idea of the game is amazing, plus I like how I'm supposed to balance the shooting and try to preserve shield power.
I did have a hard time trying to survive and rotate the ship to dodge the obstacles, either space ship was slow or obstacles were too fast.

The art was super cute, I loved the domino effect on the octopus.
Controlling the camera was tricky to deal with but nice game!

I would not change but adjust the aim logic,  the weird part that kind of felt annoying was when I take aim but the direction aim changes to mouse position.(This feels annoying when human is fast)
I think the aim direction should stay the same when click on mouse for first time and change the aim direction on mouse move.

This would make my shots feel more precise.

I enjoyed this game soo much.

The controls feels weird but other than that I like the concept, audio and art.
I even like the extra touch of upgrade the virus.
GG

We have used same limitation in our game(Steps for movement) but I can say here is used in a really interesting way.
I find the switching to a ghost to get extra moves is an interesting feature which can would be cool in specific levels.

Plus I love the art.
GG

The pickup lines were epic, I enjoyed trying every button.

Interesting concept, I enjoyed aiming and shooting felt very tactical.

I do think it would be more fun if there's a punishment or negative feedback for when  I kill a bystander(Lose money or lose game)

I like how art is simple but still interesting and enjoyable.

The grappling tool is best part of the game, I feel like I could enjoy the game more if it wasn't very difficult.
Map was too large, so I couldn't see and know where to go and issue is I can't make fullscreen because if I do then click `ESC` then I leave FullScreen(I'd advice to change the `ESC` button)

I do find the concept of the game very interesting and if balance I would have more fun in it.

Great  puzzle game.
I enjoyed the challenge of game(Level 5 drove me nuts) and each level was more fun than the other

I like how you used limitation on the turrets and each level was interesting than the other.
Nice fun game.
GG

Hey
There's no issue in your browser, there was a bug and it was fixed
I'd like to hear your feedback about this game.

Hey Martymon
Game got fixed and would like to hear your feedback on this game

Hey
Issue got fixed and would love to hear your feedback to this game.

Great idea, great challenges and fun game loop
I enjoyed solving every challenge.

GG!

I had fun playing this, interesting challenges, music and idea.
Last level was annoyingly long and got lost but...
Well played guys, well played...

I like the idea and the game was challenging enough that I enjoyed playing through the levels.
Annoying part was that I felt that I didn't have full control over movement, I felt sometime that I tapped less on the key but ended up colliding fast to the wall


In any ways the game was interesting

Game had challenges that made me wanna play multiple levels
The bugs added some challenges but tired me enough to try and finish one level